Animal Taming

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Animal Taming is a combat skill which provides the ability to tame certain creatures. Animal Lore is also necessary in order to control creatures that you tame. Some creatures are categorized as beasts and also require the Beastmastery skill in order to tame and control. Without the appropriate Animal Lore or Beastmastery you may be able to tame a creature but it may not listen to your commands.

In order to tame, you need to equip a weapon called a crook and use the ability of it to tame a creature. By default, the ability is bound to the Q hotkey. You can buy a crook at any carpenter shop for 300 gold.

Control Slots

The number of creatures you can have actively following you is determined by the number of control slots available. Every player has 5 available control slots whether you are a tamer or not. Currently, there is no method to gain more. When taming, bear in mind that a horse currently being ridden counts against this number (but not while dismissed). A horse is currently the only pet that can be dismissed into a statue.


You can store your pets at any stable within the world. It cost 50 gold in order to stable a pet. However, withdrawing a pet from the stables is free. Currently, the maximum amount of pets you can stable is 30. Every player, whether they are a tamer or not, has the same amount of stable slots. There is no way to increase the number of stable slots available. Additionally, stables are not localized to a region or city. Meaning that, if you stable a pet in one city, you can withdraw the same pet from a different city.

Pet Menu Interactions

You can interact with your pet by right-clicking on them. The following options are available depending on the type of pet:

  • Inspect - Brings up a paper doll character sheet for the pet. This displays the pets stats and gives you the ability to lock, increase, or decrease stats based on your choice. (However, this is currently not working as intended and has no effect on the pets stats).
  • Rename - Allows you to rename a pet.
  • Release - This will release the pet back into the wild. Once a pet is released it cannot be tamed again by anyone.
  • Dismiss - This option is only available on horses at this time. Dismissing a horse will turn it into a statue and place it in your backpack.
  • Open Pack - This option is only available on pack horses at this time. In order to turn a horse into a pack horse, you must apply a saddle bag to it.


If you open your skill book and select Animal Taming, there is a skill associated with it called command pet. You can use this skill to tell your pets to attack without using the chat command. If you click on an individual pet with the skill first, it will command only that pet to attack instead of making them all attack. Additionally, if you use the skill and click on the somewhere on the ground, it will tell your pets to move to that location. This is very convenient when your pets are in the way of a corpse or a doorway that you are having trouble clicking on. Also, this skill is useful when you are dismounted and want to attack with your pet(s) but do not want to command your horse to attack. However, the command has a 1-sec global cooldown. The chat based commands do not have cooldowns.

Chat based taming commands are: All Follow, All kill, All attack, All Stay, All Stop, All Guard [Me] All go Here. You can also use an individual pet's name to command just one instead of saying all.

You can create custom hotbar abilities for taming commands.

NPC Trainers

Check out the NPC Trainers page.


Required Animal Taming/Animal Lore Creatures Control Slots Location/Comments
0 Beetles 1 Jhalir
0 Rats 1
0 Rabbits 1 Most starting zones
0 Chicken 1 Most Starting Zones
25.1 Dire Chicken 4 A most "fowl" creature, black as midnight and just as evil
55.5 Dread Chicken 2.5 The fowlest of creatures, as its name suggests you do not want to be in the same coop with this wicked chicken!
0 Turkeys 1 Most starting zones
55.1 Dire Turkey 2.5 When a normal turkey simply cannot fulfill the feast you wish to have!
65.5 Dread Turkey 4 A turkey that may end up feasting on you!
0 Snakes 1 Barren Lands, around the Gatekeeper and along the path to Oasis
0 Sand Snakes 1 Jhalir
4.1 Giant Rats 1 Most starting zones
4.1 Bats 1 Black Forest
23.1 Hind 1 Most starting zones; Hind slow down 45+ but quantity helps compensate
23.1 Fox 1 Upper Plains
23.1 Wolves 1
29.1 Horses 1 Most starting zones; Dark Brown horses are in the Upper Plains and Light Brown are in the Southern Rim
39.1 Black Bears 1 Most starting zones
39.1 Crabs 3 Mer Beach crabs have 7+ spawn points but a slow respawn time; it is also Guarded. The Eastern Range Peninsula beach is in the Wilderness and has 3 spawn points with a respawn time of only a few minutes.
41.1 Brown Bears 1 Most starting zones; very low population in Helm
53.1 Black Wolves 1 Very low population in Eldeir. Crossroads, Pyros Landing, Oasis or Valus have better spawns.
53.1 Grey Wolves 1 Very low population in Eldeir. Crossroads, Pyros Landing, Oasis or Valus have better spawns.
53.1 Desert Wolves 1 Jhalir
59.1 Crocodile 1 Black Forest
80.1 Troll 4 This odd hunched over humanoid creature is a fair choice for moderate level combat and is found throughout the lands.
59.1 Great Harts 1 Most starting zones. Good success from 61.
59.1 Grizzly Bears 1 Most starting zones
65.1 Coyotes 1 Most starting zones.
71.1 Elk 1 Located on Sacred Isle, south of Lake Tethys, near Mer Beach by Helm, and the Eastern Range Peninsula.
75.1 Dire Wolf 4 Serpent's Pass Wolves Den. A Rabid Wolf has a rare chance to spawn as a Dire Wolf.
76.3 Dire Bear 4 Northern Denir.
85.1 Goblins 4 These little fellows are quite mischievous. You can tame any of the three types including the goblin shaman
84.1 Giant Crabs 4 The Eastern Range Peninsula beach is in the Wilderness and has 3 spawn points with a respawn time of only a few minutes. Each crab has a very rare chance of spawning as a Giant Crab.
95.1 Dire Crab 4 These rather large crabs are found in a few beaches near helm and are quite... pinchy.
95.1 Dread Crab 4 As big and as dark as the name suggests, beware that you do not fall asleep on the beach and awake to find this fellow over you.
93.9 Ancient Crocodile 4 The Black Forest. Extremely rare.
95.1 Wyrmling 4 These small dragon-like creatures spawn throughout the world in various locations. They are both physically tough and able to cast magic making them a strong addition to your team.
95.1 Drake 4 These larger dragon-like creatures spawn throughout the world in various locations. They are both physically able to do good damage and able to cast magic making them a Good addition to your team.
99.1 Wyvern 4 These are currently the strongest of dragon-like creatures. They are both physically tough and able to cast magic of high range making them one of the best additions to your team.
100 Gazer 4 These odd flying eyeballed creatures are capable of greater magic casting, however they are physically weak and cannot stand up in direct physical combat

Taming Guide

Animal Taming Skill Level Creatures Location/Comments
29.1-41.1 Horses, Hind, Fox, Wolves These are in most Starting Zones. Save the Horses by dismissing them and turning them into a statue once they are tamed. You can sell them to players for decent silver. You can also tame Black Bears starting at around 39.1.
41.1-59.1 Brown Bears, Giant Scorpions Most Starting Zones. Brown Bears are non-aggressive and the fastest for gains at this level. The Giant Scorpions do significant damage at this level and require 4 control slots. They are also only available to tame in the Wilderness. At 53.1 you can also tame [Black Wolf|Black], [Desert Wolf|Desert], and [Gray Wolf|Gray] Wolves in addition to Brown Bears. You can also continue to tame Horses and Black Bears until 59.1; however, they are slower in gains.
59.1-71.1 Great Harts, Grizzly Bears These are in most starting zones. At around 65.1 you can also tame coyote. Both [[Grizzly Bear]s and Coyote are aggressive creatures. Additionally, at around 61, you can tame Giant Beetles. However, they are only available in the desert within the Wilderness. They are non-aggressive.
71.1-84.6 Elk, Coyote Elk are very scarce. Coyote are more abundant. So you may have to tame Great Harts and Grizzly Bears in addition to Coyote and Elk until at least 84.6. This skill range is considered by most tamers to be the worst part of the grind from 1-94.1. Therefore, the majority of your gains will be on animals which require skill level 59.1. This will be a very slow process all the way to 84.6. It's not completely unheard of to tame 75+ animals without a single gain--just keep pushing!
84.6-94.1 Huntresses, Hunters, Emperor Scorpions The Huntresses and Hunters spawn at the Spider's Nest in the southern region of the Black Forest. Their spawn rate has been recently increased as of the latest patch. Emperor Scorpions spawn at Arid Lake near the Jhalir desert. Emperor Scorpions do significant damage and poison. These are all aggressive creatures. Additionally, you will likely encounter player killers because these creatures are also farmed for valuable crafting resources. All of these creatures require equivalent Beastmastery to control. You can also continue to tame Elk, Coyote, Great Harts, and Grizzly Bears all the way to 100. Although it is much slower-- it is much safer.
94.1-100 Wyverns Wyvern's spawn at Wyvern's Rest; they hit incredibly hard and cast poison as well as energy bolt. You can also gain off Dreads at around 95.4. They spawn near the Oasis but are incredibly rare. Additionally, although slower, you can continue to tame Huntresses, Hunters, Emperor Scorpions, Elk, Coyote, Great Harts, and Grizzly Bears all the way to 100.

For a list of beasts and details on the Beastmastery skill, visit their respective pages.

Helpful Tamer Tips

  • If you train Healing and Animal Lore to 60 each, you can cure poison on your pet with bandages. If you train them to 80 each, you can resurrect your pets with bandages.
  • Pets can also be resurrected using the Resurrect spell.
  • Even if a pet is not tamed, you can still resurrect it. However, you must flag chaotic in order to do so. You will lose -8 Karma.
  • When taming aggressive creatures, it is easiest to have another pet attack it in order to get aggro. Once it has aggro, put the pet on follow and it will go passive-aggressive and will not attack back. Then you can proceed to tame the aggressive creature while healing the pet that is tanking it. This not only makes it easier but also allows you to get extra Animal Lore and Healing gains if healing with bandages.
  • If a creature is attacked by another creature or a player while you are trying to tame it, it will tell you that the creature is too angry to be tamed. It is not possible for a player to not attack back even if they do not have a weapon equipped. So the creature must be kited or tanked by another players pet that is on follow and passive-aggressive.
  • If you stay behind a tree, an aggressive beast will lose line of sight and will not attack you. However, you can still tame it.
  • If an aggressive beast chases you, you can lure it around for a little bit and it will eventually give up on you leaving it much easier to tame.

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