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Lockpicking

From Novus Redux


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Notes:

-No known differences exist between Official Rules/Servers and NOS:R for Lockpicking.

-Lockpicking tool required to perform this skill. Double-click the tool or use from hotbar and then select a locked container.

-Tools may be obtained as loot (possibly some enemies or chests), crafted via Blacksmithing (recipe missing), or purchased from some Tinkerers. Not all NPC vendors carry all items in every town.

-You will automatically continue to attempt to lockpick until successful or interrupted.

-You cannot gain skill from a chest outside of your skill range, though you may attempt it and some may not give the 'no chance' notice (Iron Rivet).

-Locked Chests may display an incorrect item quantity, particularly saying '0/50' in town until opened while they actually do contain some gold and maybe other items AND often after unlocking and looting a chest, it will still say '1/50'.

-Once unlocked (looting anything may not be required), a new random chest within the difficulty range of the area will spawn after about 5 minutes. So, when you get to your desired hunting spot, unlock all chests regardless of level so that ones appropriate for your skill can potentially respawn.

-Chests in town appear to always respawn at the same difficulty (Several Iron chests in Eldeir, great for training LP)

-Hold the CTRL key to display tags for objects in the world, including chests!

-Container models correspond to difficulty/skill required to open and/or train.

-The same model may be used for multiple and internally different chests, which may mean that town, dungeon, and treasure hunting chests have different levels while looking identical. TH appears to use the all-wood model for each chest while lockpicking requirements vary if you were to not defeat all the guards (needs testing).

-Confirmed: High level treasure maps have a difficult lock to pick (if you lure away guards instead of killing, or kill after) and are a useful source of skill training.


Easy 0-30 + Beyond Guide: (Can be adapted to any town and range of skill levels depending on available chests)

Head to Eldeir Village Inn, top floor - Unlock 2 Iron Chests

Head East to the Mage Tower, north wing - Unlock 1 Iron Chest

Head North to Rogue, pile of crates by tent - Unlock 1 Iron Chest

Head West to Smith, behind forge - Unlock 1 Iron Chest

Head South to the Cotton Farm, inside - Unlock 1 Iron Chest

Rotate back to the inn and begin again as you will have probably taken long enough for a respawn due to many failures if you started this skill at 0.

-Skip the crappy All-Wood chests (worthless)

-Wait until you are appropriately skilled to do a Rivet Chest or higher


Recommend Corruption Dungeon for 30-51 (Skeleton Hand, Iron, Iron Rivet Chests)

Recommend Contempt Dungeon for 51+ (Fancy Blue Chests)


Chest Name Chest Level* Total Range Optimal Range Location Image
All-Wood 0 0-25 0-15 Towns All Wood.png
Wood Chest
Skeleton Hand
10 0-35 0-25 Towns/Dungeons
Corruption
Contempt
Deception
Ruin
Wood Chest Skeleton Hand.png
Wood Chest
Iron Trim
30 5-55?
Check if 0 can pick
15-45 Towns/Dungeons
Corruption
Contempt
Deception
Ruin
Wood Chest Iron Trim.png
Wood Chest
Iron Trim
Rivets
55 30-80
Minimum 30
Skill Required
40-70 Towns/Dungeons
Corruption
Contempt
Deception
Ruin
Wood Chest Iron Trim Rivets.png
Blue Chest
Fancy Trim
76 51-100
Minimum around 51
61-91 Towns/Dungeons
Contempt
Deception
Ruin
Green Chest.png
Purple Chest
Fancy Trim
95.1 70.1-100
Minimum 70.1
90-100 Towns/Dungeons
Contempt
Deception
Ruin
200px

I believe the game operates on a curved gain and success +/- 25 skill points around the target's level for most activities, including chests.

  • Chest levels may not be entirely accurate. Min/Max and Optimal ranges are +/- 25 and 15 of the suspected chest level, respectively (also a bit of a guess as to actual game mechanics).

Thanks Collateral_ for a screenshot of the Green (Blue) Chest -Xeen

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